Update readme
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README.md
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README.md
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- Windows: [x64 Setup](https://github.com/hiddify/hiddify-next/releases/download/draft/hiddify-windows-x64-setup.exe) - [x64 Portable](https://github.com/hiddify/hiddify-next/releases/download/draft/hiddify-windows-x64-portable.zip)
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- Linux: [x64 AppImage](https://github.com/hiddify/hiddify-next/releases/download/draft/hiddify-linux-x64.AppImage)
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- macOS: [Universal (x64, M1, M2)](https://github.com/hiddify/hiddify-next/releases/download/draft/hiddify-macos-universal.dmg)
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## Build from source
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Hiddify Next relies on [core library](https://github.com/hiddify/hiddify-next-core) made with GO. if you're interested in building/contributing to that as well follow instructions there.
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### requirements:
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- GO v1.21+
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- Flutter v3.10+
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- Flutter v3.13+
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- Make
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- GCC
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- MinGW-w64
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- Android SDK (with CMake and NDK)
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- Android SDK
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<!-- - GO v1.21+ -->
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<!-- - GCC -->
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<!-- - MinGW-w64 -->
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<!-- - Android SDK (with CMake and NDK) -->
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This project uses [flutter_distributor](https://github.com/leanflutter/flutter_distributor) for packaging.
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# fetch dependencies and build generated files
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$ make get gen
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# fetch geo assets
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$ make get-geo-assets
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for platform in [windows linux macos android]:
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# build native library
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$ make $platform-libs windows-libs
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# fetch native libraries for respective platforms, follow core lib instructions for building
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$ make $platform-libs
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$ make release-$platform
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# example:
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- [Clash](https://github.com/Dreamacro/clash)
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- [Clash Meta](https://github.com/MetaCubeX/Clash.Meta)
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- [FClash](https://github.com/Fclash/Fclash)
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- [Others](./pubspec.yaml)
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